Take Far Cry 3 and rip its heart out and you have Blood Dragon its an FPC, C for cyborg set in a doomed Jurassic Park playground swarmed with an army of Daft Punk clones, Death star laser operators, enough neon lights to give a moth an esoteric orgasm and mini Godzilla's that will send you frantically running for the nearest bunker hands flailing hairs up on end. And its all swamped in hilariously refreshing nonsensical humour. As your stamina is infinite you will find yourself dashing about like a cyborg from Blade Runner ripping your victims hearts out as you go and feeding them to dragons like some sort of sacrifice but more omg-here-eat-this-and-not-me-run-agghhhh-shit!You play as Rex Power Cult a cyborg commando armed to the teeth constantly finding yourself at the good end of a rail gun that sounds like a chorus of snare drumming turbo charged hummingbirds while getting the low down from a husky and single minded sarge or the always pleasant Doc with just enough self respect to readjust ones crotch while doing so. The tempo is gun-ho, the soundtrack is intoxicating and the imagery is of a dance floor of cyborg steel charm with neon lights and explosions on explosions in a pit of terrifying rampaging dinosaurs. Despite all this the balance in the gameplay and pace could possibly not be better even when you get the most powerful weapon (and sacred) in the game. The ominous thickly clouded sky, the massive pillar like beams of light shooting into the sky, the bolts of lightning, the reloading gun-slinging tricks, the fluidity of the Blood Dragons, the 80's pop culture references, the f button for flipping the bird, the cheesy one liners, the who cares just do it anyway it will be fun attitude, the list goes on and on this game oozes character its infested with it, I mean they have red barrels the size of elephants!
There are a few reminders of Far Cry 3 and two thankfully being the functionality and well thought out health system but thankfully that's about it; this game does its best to stay well away from its original shell and gives you a setting that is so much more surreal and yet so much more real and unreal at the same time. I think the difference is apart from the setting that the story is never far from your main objective that is always your prerogative there is no crafting, or nagging interactions that distract the gameplay and exploring is your own choice and not one that is lightly undertaken mainly because its just so damn dark and terrifying with cyborg animals with fangs the size of couches.
Its like the Far Cry team just went to town on this one and threw everything out the window in exchange for fun which transfers to the players experience. Sure the context your given is something along the lines of dubious bio-weapons in the future of 2007 where America nuked Canada to stop the Russian invasion and for some reason Australia was invaded as well but after all is said and done in this dystopian 80's disco of subterfuge all that matters is punching your fist into things and putting the psychos away. You kinda realise for once that the scariest thing in this game is you although you are out to save humanity... Its the most I have ever wanted to talk about a game, happy hunting soldier.Trailer











